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 Warrior - Skill List (complete)

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Yukio (Hideookino)
HobGoblin
Yukio (Hideookino)


Posts : 148
Join date : 2011-04-23

Warrior - Skill List (complete) Empty
PostSubject: Warrior - Skill List (complete)   Warrior - Skill List (complete) I_icon_minitimeMon Apr 25, 2011 12:57 pm

This is the Complete Skill List for the Warrior. Note that levels 6-10 can only be reached once this character unlocks legendary mode.

Special Thanks to: Downloading-(Data Retrieval) and xStokeRx (Data Retrieval and Entry)

Tier 1 (unlocked at level 1)
Slam – A melee attack that deals extra damage, based on equipped weapon, knocking enemies back
  1. MP cost 42 Damage 97-192
  2. MP cost 44 Damage 107-212
  3. MP cost 46 Damage 117-232
  4. MP cost 48 Damage 137-252
  5. MP cost 50 Damage 137-272
  6. MP cost 52 Damage 147-292
  7. MP cost 54 Damage 157-312
  8. MP cost 56 Damage 167-332
  9. MP cost 58 Damage 177-352
  10. MP cost 60 Damage 187-372
Cleave – A wide angle attack that affects all enemies in front of the warrior, damage depends on equipped weapon
  1. MP cost 47 Damage 93-184
  2. MP cost 49 Damage 101-200
  3. MP cost 51 Damage 109-216
  4. MP cost 53 Damage 117-232
  5. MP cost 55 Damage 125-248
  6. MP cost 57 Damage 133-264
  7. MP cost 59 Damage 141-280
  8. MP cost 61 Damage 149-296
  9. MP cost 63 Damage 157-312
  10. MP cost 65 Damage 165-328
Guardian Defense – Increases your chances of blocking and resisting stunning and pushback effects
  1. Block +1.5% Interrupt RES +7%
  2. Block +3% Interrupt RES 14%
  3. Block +4.5% Interrupt RES 21%
  4. Block +6% Interrupt RES 28%
  5. Block +7.5% Interrupt RES 35%
  6. Block +9% Interrupt RES 42%
  7. Block +10.5% Interrupt RES 49%
  8. Block +12% Interrupt RES 56%
  9. Block +13.5% Interrupt RES 63%
  10. Block +15% Interrupt RES 70%
Tier 2 (unlocked at level 4)
Leadership – Increases the experience gained by youyou’re your nearby allies and reduces the cost of items at the merchant
  1. XP +1% Prices -3%
  2. XP +2% Prices -6%
  3. XP +3% Prices -9%
  4. XP +4% Prices -12%
  5. XP +5% Prices -15%
  6. XP +6% Prices -18%
  7. XP +7% Prices -21%
  8. XP +8% Prices -24%
  9. XP +9% Prices -27%
  10. XP +10% Prices -30%
Ravager – Increases damage dealt when using a single melee weapon without a shield. It also increase your critical hit chance with all weapons
  1. Bonus Damage +10 Critical Chance +1%
  2. Bonus Damage +20 Critical Chance +2%
  3. Bonus Damage +30 Critical Chance +3%
  4. Bonus Damage +40 Critical Chance +4%
  5. Bonus Damage +50 Critical Chance +5%
  6. Bonus Damage +60 Critical Chance +6%
  7. Bonus Damage +70 Critical Chance +7%
  8. Bonus Damage +80 Critical Chance +8%
  9. Bonus Damage +90 Critical Chance +9%
  10. Bonus Damage +100 Critical Chance +10%
Charge – A charge attack which pushes back all opponents in the warrior’s path, plus a damage bonus based on the armor of an equipped shield.
  1. MP Cost 63 Damage 194-214
  2. MP Cost 66 Damage 209-239
  3. MP Cost 69 Damage 224-264
  4. MP Cost 72 Damage 239-289
  5. MP Cost 75 Damage 254-314
  6. MP Cost 78 Damage 269-339
  7. MP Cost 81 Damage 284-364
  8. MP Cost 84 Damage 299-389
  9. MP Cost 87 Damage 314-414
  10. MP Cost 90 Damage 329-439
Tier 3 (unlocked at level 8.)
Crushing Blow – A powerful Vertical Strike you’re your weapons which stuns nearby enemies, damage depends on equipped weapon.
  1. MP Cost 64 Damage 99-190 Stun 72% (3 secs)
  2. MP Cost 68 Damage 111-208 Stun 76%
  3. MP Cost 72 Damage 123-226 Stun 78%
  4. MP Cost 76 Damage 135-244 Stun 80%
  5. MP Cost 80 Damage 147-262 Stun 82%
  6. MP Cost 84 Damage 159-280 Stun 82%
  7. MP Cost 88 Damage 171-298 Stun 84%
  8. MP Cost 92 Damage 183-316 Stun 86%
  9. MP Cost 96 Damage 195-334 Stun 88%
  10. MP Cost 100 Damage 207-352 Stun 90%
Large Pouch – Increases the number of potions you can carry
  1. Max Potions +3
  2. Max Potions +6
  3. Max Potions +9
  4. Max Potions +12
  5. Max Potions +15
  6. Max Potions +18
  7. Max Potions +21
  8. Max Potions +24
  9. Max Potions +27
  10. Max Potions +30
Invigorating Aura – A magical Aura which increases you and your nearby allies’ Mp regeneration and speed. This skill lasts 15 seconds.
  1. MP Cost 28 MP Regen +1 Speed 12%
  2. MP Cost 31 MP Regen +2 Speed 14%
  3. MP Cost 34 MP Regen +3 Speed 16%
  4. MP Cost 37 MP Regen +4 Speed 18%
  5. MP Cost 40 MP Regen +5 Speed 20%
  6. MP Cost 43 MP Regen +6 Speed 22%
  7. MP Cost 46 MP Regen +7 Speed 24%
  8. MP Cost 49 MP Regen +8 Speed 26%
  9. MP Cost 52 MP Regen +9 Speed 28%
  10. MP Cost 55 MP Regen +10 Speed 30%
Tier 4 (unlocked at level 12)
Vengeful Aura – A magical Aura that sends attacks back at the attacker. It does not protect the warrior from the attack. The skill is always active once trained.
  1. Chance to return Damage 13%
  2. Chance to return Damage 16%
  3. Chance to return Damage 19%
  4. Chance to return Damage 22%
  5. Chance to return Damage 25%
  6. Chance to return Damage 28%
  7. Chance to return Damage 31%
  8. Chance to return Damage 34%
  9. Chance to return Damage 37%
  10. Chance to return Damage 40%
Crippling Strike – The Warrior spends up to 5% of Hp to Deliver three Attacks, damage depends on equipped weapon.
  1. MP Cost 33 Damage 88-172
  2. MP Cost 36 Damage 98-187
  3. MP Cost 39 Damage 108-202
  4. MP Cost 42 Damage 118-217
  5. MP Cost 45 Damage 128-232
  6. MP Cost 48 Damage 138-247
  7. MP Cost 51 Damage 148-262
  8. MP Cost 54 Damage 158-277
  9. MP Cost 57 Damage 168-292
  10. MP Cost 60 Damage 178-307
Battle Standard – the Warrior summons a battle standard to help him and his allies in battle by increasing their armor, damage and hp Regeneration
  1. MP Cost 53 Damage+4 Armor+20 HP Regen+4
  2. MP Cost 56 Damage+6 Armor+30 HP Regen+6
  3. MP Cost 59 Damage+8 Armor+40 HP Regen+8
  4. MP Cost 62 Damage+10 Armor+50 HP Regen+10
  5. MP Cost 65 Damage+12 Armor+60 HP Regen+12
  6. MP Cost 68 Damage+14 Armor+70 HP Regen+14
  7. MP Cost 71 Damage+16 Armor+80 HP Regen+16
  8. MP Cost 74 Damage+18 Armor+90 HP Regen+18
  9. MP Cost 77 Damage+20 Armor+100 HP Regen+20
  10. MP Cost 80 Damage+22 Armor+110 HP Regen+22
Tier 5 (unlocked at level 16)
Heavy Lifter – Reduces the strength requirement to equip armor and weapons. At skill 5, the warrior can carry a 2h melee weapon in one hand.
  1. Strength Requirement: -3
  2. Strength Requirement: -6
  3. Strength Requirement: -9
  4. Strength Requirement: -12
  5. Strength Requirement: -15
  6. Strength Requirement: -18
  7. Strength Requirement: -21
  8. Strength Requirement: -24
  9. Strength Requirement: -27
  10. Strength Requirement: -30
Whirling blades – A spinning attack that eals extra damage, based on equipped weapon, to all nearby opponents.
  1. MP Cost 54 Damage 91-177
  2. MP Cost 58 Damage 102-192
  3. MP Cost 62 Damage 112-207
  4. MP Cost 66 Damage 122-222
  5. MP Cost 70 Damage 132-237
  6. MP Cost 74 Damage 142-252
  7. MP Cost 78 Damage 152-267
  8. MP Cost 82 Damage 162-282
  9. MP Cost 86 Damage 172-297
  10. MP Cost 90 Damage 182-312
Hardiness – Permanently increases your natural armor.
  1. Armor +20
  2. Armor +40
  3. Armor +60
  4. Armor +80
  5. Armor +100
  6. Armor +120
  7. Armor +140
  8. Armor +160
  9. Armor +180
  10. Armor +200
Tier 6 (unlocked at level 20)
Fast Metabolism – Increase your Hp regeneration
  1. HP Regen +2.0 Per Sec
  2. HP Regen +4.0
  3. HP Regen +6.0
  4. HP Regen +8.0
  5. HP Regen +10.0
  6. HP Regen +12.0
  7. HP Regen +14.0
  8. HP Regen +16.0
  9. HP Regen +18.0
  10. HP Regen +20.0
Blood Rage – Increases damage and Speed for a short duration after killing an enemy
  1. Bonus Damage +2 Speed 7% Duration 4 seconds
  2. Bonus Damage +3 Speed 9%
  3. Bonus Damage +4 Speed 11%
  4. Bonus Damage +5 Speed 13%
  5. Bonus Damage +6 Speed 15%
  6. Bonus Damage +7 Speed 17%
  7. Bonus Damage +8 Speed 19%
  8. Bonus Damage +9 Speed 21%
  9. Bonus Damage +10 Speed 23%
  10. Bonus Damage +11 Speed 25%
Warcry – The Warrior’s Battle Song empowers him and increases the melee and range damage of his allies. This skill lasts 15 seconds.
  1. MP Cost 55 Bonus Damage to Allies +20
  2. MP Cost 60 Bonus Damage to Allies +30
  3. MP Cost 65 Bonus Damage to Allies +40
  4. MP Cost 70 Bonus Damage to Allies +50
  5. MP Cost 75 Bonus Damage to Allies +60
  6. MP Cost 80 Bonus Damage to Allies +70
  7. MP Cost 85 Bonus Damage to Allies +80
  8. MP Cost 90 Bonus Damage to Allies +90
  9. MP Cost 95 Bonus Damage to Allies +100
  10. MP Cost 100 Bonus Damage to Allies +110
Tier 7 (unlocked at level 24)
Weapon Specialist – Increases damage dealt when using axe, mace, and sword type weapons
  1. Bonus Damage +7
  2. Bonus Damage +14
  3. Bonus Damage +21
  4. Bonus Damage +28
  5. Bonus Damage +35
  6. Bonus Damage +42
  7. Bonus Damage +49
  8. Bonus Damage +56
  9. Bonus Damage +63
  10. Bonus Damage +70
Spinning Charge – A spinning attack that deals damage, based on equipped weapon, to all nearby opponents as long as the skill is maintained.
  1. MP Cost Per Spin 64 Damage 92-177
  2. MP Cost Per Spin 68 Damage 102-192
  3. MP Cost Per Spin 72 Damage 112-207
  4. MP Cost Per Spin 76 Damage 122-222
  5. MP Cost Per Spin 80 Damage 132-237
  6. MP Cost Per Spin 84 Damage 142-252
  7. MP Cost Per Spin 88 Damage 152-267
  8. MP Cost Per Spin 92 Damage 162-282
  9. MP Cost Per Spin 96 Damage 172-297
  10. MP Cost Per Spin 100 Damage 182-312
Fairy Radiance – A holy Aura that damages your nearby enemies with fire.
  1. MP Cost 54 Damage 94-99 Duration 12 Seconds
  2. MP Cost 58 Damage 100-107
  3. MP Cost 62 Damage 106-115
  4. MP Cost 66 Damage 112-123
  5. MP Cost 70 Damage 118-131
  6. MP Cost 74 Damage 124-139
  7. MP Cost 78 Damage 130-147
  8. MP Cost 82 Damage 136-155
  9. MP Cost 86 Damage 142-163
  10. MP Cost 90 Damage 148-171
This skills list was first posted on DHalliance Community boards.


Last edited by yukiomishima on Tue Apr 26, 2011 3:04 pm; edited 1 time in total
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