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Dungeon Hunter's Alliance
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Dungeon Hunter's Alliance
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Mage
Mage - Skill List (Complete)
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Yukio (Hideookino)
HobGoblin
Posts
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148
Join date
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2011-04-23
Subject: Mage - Skill List (Complete)
Mon Apr 25, 2011 1:09 pm
This is the Complete Skill List for the Mage. Note that levels 6-10 can only be reached once this character unlocks legendary mode.
Tier 1 (unlocked at level 1)
Fireball – A projectile that explodes and deals magic damage to all nearby enemies
Mp: 35 Damage: 112-197
Mp: 43 Damage: 127-217
Mp: 51 Damage: 142-237
Mp: 59 Damage: 157-257
Mp: 67 Damage: 172-277
Mp: 75 Damage: 187-297
Mp: 83 Damage: 202-317
Mp: 91 Damage: 217-337
Mp: 99 Damage: 232-357
Mp: 107 Damage: 247-377
Freezing Ray – A ray of cold energy that slows and damages all enemies it touches. The ray can be maintained
Mp: 32/sec Damage: 94-102 Slow: 3.5sec
Mp: 38/sec Damage: 101-112 Slow: 4sec
Mp: 44/sec Damage: 108-122 Slow: 4.5sec
Mp: 50/sec Damage: 115-132 Slow: 5sec
Mp: 56/sec Damage: 122-142 Slow: 5.5sec
Mp: 62/sec Damage: 129-152 Slow: 6sec
Mp: 68/sec Damage: 136-162 Slow: 6.5sec
Mp: 74/sec Damage: 143-172 Slow: 7sec
Mp: 80/sec Damage: 150-182 Slow: 7.5sec
Mp: 86/sec Damage: 157-192 Slow: 8sec
Alchemy – Increase amount of gold received when transmuting as well as increasing the amount of potions you can carry
Transmuted gold: 1% Max Potions: +2
Transmuted gold: 2% Max Potions: +4
Transmuted gold: 3% Max Potions: +6
Transmuted gold: 4% Max Potions: +8
Transmuted gold: 5% Max Potions: +10
Transmuted gold: 6% Max Potions: +12
Transmuted gold: 7% Max Potions: +14
Transmuted gold: 8% Max Potions: +16
Transmuted gold: 9% Max Potions: +18
Transmuted gold: 10% Max Potions: +20
Tier 2 (unlocked at level 4)
Shock – An all around magic attack that deals damage to all nearby enemies and reduces their armor for 5 seconds
Mp: 58 Damage: 100-192 Armor: -30
Mp: 66 Damage: 108-207 Armor: -40
Mp: 74 Damage: 116-222 Armor: -50
Mp: 82 Damage: 124-237 Armor: -60
Mp: 90 Damage: 132-252 Armor: -70
Mp: 98 Damage: 140-267 Armor: -80
Mp: 106 Damage: 148-282 Armor: -90
Mp: 114 Damage: 156-297 Armor: -100
Mp: 122 Damage: 164-312 Armor: -110
Mp: 130 Damage: 172-327 Armor: -120
Magnetic Shield – A magic shield that increases your armor with a chance to stun enemies attacking you
Armor: +15 Stun: 22%
Armor: +20 Stun: 24%
Armor: +25 Stun: 26%
Armor: +30 Stun: 28%
Armor: +35 Stun: 30%
Armor: +40 Stun: 32%
Armor: +45 Stun: 34%
Armor: +50 Stun: 36%
Armor: +55 Stun: 38%
Armor: +60 Stun: 40%
Rejuvenate – Heals you and your nearby allies
Mp: 75 Heal: 157
Mp: 100 Heal: 182
Mp: 125 Heal: 207
Mp: 150 Heal: 232
Mp: 175 Heal: 257
Mp: 200 Heal: 282
Mp: 225 Heal: 307
Mp: 250 Heal: 332
Mp: 275 Heal: 357
Mp: 300 Heal: 382
Tier 3 (unlocked at level 8.)
Artificer – increases the damage you deal with staff-type weapons
Bonus damage: +3
Bonus damage: +6
Bonus damage: +9
Bonus damage: +12
Bonus damage: +15
Bonus damage: +18
Bonus damage: +21
Bonus damage: +24
Bonus damage: +27
Bonus damage: +30
Freezing Aura – An aura which slows an deals magical damage to any enemies approaching you
Mp: 65 Damage: 97-100 Slow: 76% Duration: 12sec
Mp: 70 Damage: 102-106 Slow: 77% Duration: 12sec
Mp: 75 Damage: 107-112 Slow: 78% Duration: 12sec
Mp: 80 Damage: 112-118 Slow: 79% Duration: 12sec
Mp: 85 Damage: 117-124 Slow: 80% Duration: 12sec
Mp: 90 Damage: 122-130 Slow: 81% Duration: 12sec
Mp: 95 Damage: 127-136 Slow: 82% Duration: 12sec
Mp: 100 Damage: 132-142 Slow: 83% Duration: 12sec
Mp: 105 Damage: 137-148 Slow: 84% Duration: 12sec
Mp: 110 Damage: 142-154 Slow: 85% Duration: 12sec
Stone Escape – Summons a stone statue that takes your place as you sneak away. The stone statue explodes an damages all nearby enemies
Mp: 80 Damage: 202-292
Mp: 90 Damage: 217-312
Mp: 100 Damage: 232-332
Mp: 110 Damage: 247-352
Mp: 120 Damage: 262-372
Mp: 130 Damage: 277-392
Mp: 140 Damage: 292-412
Mp: 150 Damage: 307-432
Mp: 160 Damage: 322-452
Mp: 170 Damage: 337-472
Tier 4 (unlocked at level 12)
Blast – Summon a wind to sweep away the enemies in front of you
Mp: 62 Damage: 98-189
Mp: 74 Damage: 104-201
Mp: 86 Damage: 110-213
Mp: 98 Damage: 116-225
Mp: 110 Damage: 122-237
Mp: 122 Damage: 128-249
Mp: 134 Damage: 134-261
Mp: 146 Damage: 140-273
Mp: 158 Damage: 146-285
Mp: 170 Damage: 152-297
Spell Mastery – Increases the damage of all spells
Bonus Spell Damage: +4
Bonus Spell Damage: + 8
Bonus Spell Damage: +12
Bonus Spell Damage: +16
Bonus Spell Damage: +20
Bonus Spell Damage: +24
Bonus Spell Damage: +28
Bonus Spell Damage: +32
Bonus Spell Damage: +36
Bonus Spell Damage: +40
Magical Resistance – Increases your resistance against magical attacks
Resistance: +5
Resistance: + 10
Resistance: +15
Resistance: +20
Resistance: +25
Resistance: +30
Resistance: +35
Resistance: +40
Resistance: +45
Resistance: +50
Tier 5 (unlocked at level 16)
Channeler – Increases your Mp Regeneration rate
Mp regen: +2/sec
Mp regen: +4/sec
Mp regen: +6/sec
Mp regen: +8/sec
Mp regen: +10/sec
Mp regen: +12/sec
Mp regen: +14/sec
Mp regen: +16/sec
Mp regen: +18/sec
Mp regen: +20/sec
Hex Shield – A magic cursing aura with a chance to either scare, slow or push back enemies attacking you
Trigger Chance: 22%
Trigger Chance: 24%
Trigger Chance: 26%
Trigger Chance: 28%
Trigger Chance: 30%
Trigger Chance: 32%
Trigger Chance: 34%
Trigger Chance: 36%
Trigger Chance: 38%
Trigger Chance: 40%
Stone Grip – Summons stone hands to punch enemies trying to move nearby. Hold the button assigned to this skill to target
Mp: 88 Damage: 97-182 Cooldown: 3sec
Mp: 106 Damage: 103-192 Cooldown: 3sec
Mp: 124 Damage: 109-202 Cooldown: 3sec
Mp: 142 Damage: 115-212 Cooldown: 3sec
Mp: 160 Damage: 121-222 Cooldown: 3sec
Mp: 178 Damage: 127-232 Cooldown: 3sec
Mp: 196 Damage: 133-242 Cooldown: 3sec
Mp: 214 Damage: 139-252 Cooldown: 3sec
Mp: 232 Damage: 145-262 Cooldown: 3sec
Mp: 250 Damage: 151-272 Cooldown: 3sec
Tier 6 (unlocked at level 20)
Chain Lightning – Invoke a bouncing lightning bolt that affects up to 5 targets. Armor of affected targets is reduced
Mp: 70 Damage: 122-227 Armor: -30
Mp: 80 Damage: 142-257 Armor: -40
Mp: 90 Damage: 162-287 Armor: -50
Mp: 100 Damage: 182-317 Armor: -60
Mp: 110 Damage: 202-347 Armor: -70
Mp: 120 Damage: 222-377 Armor: -80
Mp: 130 Damage: 242-407 Armor: -90
Mp: 140 Damage: 262-437 Armor: -100
Mp: 150 Damage: 282-467 Armor: -110
Mp: 160 Damage: 302-497 Armor: -120
Nightmare – summons spirits to haunt your enemies. They scare them while doing magical damage
Mp: 171 Damage: 27 Duration: 5sec Fear: 39%
Mp: 226 Damage: 37 Duration: 5sec Fear: 42%
Mp: 281 Damage: 47 Duration: 5sec Fear: 45%
Mp: 336 Damage: 57 Duration: 5sec Fear: 48%
Mp: 391 Damage: 67 Duration: 5sec Fear: 51%
Mp: 446 Damage: 77 Duration: 5sec Fear: 54%
Mp: 501 Damage: 87 Duration: 5sec Fear: 57%
Mp: 556 Damage: 97 Duration: 5sec Fear: 60%
Mp: 611 Damage: 107 Duration: 5sec Fear: 63%
Mp: 66 Damage: 117 Duration: 5sec Fear: 66%
Energy Manipulation – Increases your chance to score a critical hit with spells
Critical chance: +2%
Critical chance: +3%
Critical chance: +5%
Critical chance: +6%
Critical chance: +8%
Critical chance: +9%
Critical chance: +11%
Critical chance: +12%
Critical chance: +14%
Critical chance: +15%
Tier 7 (unlocked at level 24)
Energize – Hold this button assigned to this skill to quickly restore Mp to all players. This spell requires some mp to initiate
Mp: 10 Mp to allies: 15/sec
Mp: 15 Mp to allies: 20/sec
Mp: 20 Mp to allies: 25/sec
Mp: 25 Mp to allies: 30/sec
Mp: 30 Mp to allies: 35/sec
Mp: 35 Mp to allies: 40/sec
Mp: 40 Mp to allies: 45/sec
Mp: 45 Mp to allies: 50/sec
Mp: 50 Mp to allies: 55/sec
Mp: 55 Mp to allies: 60/sec
Fairy Blood – Reduces the cooldown time of your elemental fairy spells
Fairy Spell Cooldown: -4sec
Fairy Spell Cooldown: -8sec
Fairy Spell Cooldown: -12sec
Fairy Spell Cooldown: -16sec
Fairy Spell Cooldown: -20sec
Fairy Spell Cooldown: -24sec
Fairy Spell Cooldown: -28sec
Fairy Spell Cooldown: -32sec
Fairy Spell Cooldown: -36sec
Fairy Spell Cooldown: -40sec
Meteor – Summons a swarm of flaming boulders to the target location. Hold the button assigned to this skill to target
Mp: 120 Damage 112-127 /hit Meteors: 4
Mp: 140 Damage 122-142 /hit Meteors: 4
Mp: 160 Damage 132-157/hit Meteors: 4
Mp: 180 Damage 142-172 /hit Meteors: 4
Mp: 200 Damage 152-187 /hit Meteors: 4
Mp: 220 Damage 162-202 /hit Meteors: 4
Mp: 240 Damage 172-217 /hit Meteors: 4
Mp: 260 Damage 182-232 /hit Meteors: 4
Mp: 280 Damage 192-247 /hit Meteors: 4
Mp: 300 Damage 202-262 /hit Meteors: 4
List was originally posted on the DHAunofficial community forum
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